Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games. A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from Pong to The Legend of Zelda, from chess to Grand Theft Auto, he shows how video games are both a departure Half-Real - Jesper Juul od authora Jesper Juul a nakladatelství za skvělé ceny na e-shopu Martinus. cz.
Autor |
Jesper Juul |
Jazyk |
anglický |
Počet stran |
244 |
Rok vydání |
2011 |
Typ |
filmy |
Nakladatelství |
Osprey Publishing |