An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels—mechanics and systems, gameplay, and player experience—and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in Elements of Game Design - Robert Zubek od authora Robert Zubek a nakladatelství za skvělé ceny na e-shopu Martinus. cz.
Autor |
Robert Zubek |
Jazyk |
anglický |
Počet stran |
264 |
Rok vydání |
2020 |
Nakladatelství |
The MIT Press |